Fusion of Smart, Multimedia and Computer Gaming Technologies by Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain & Robert J. Howlett

Fusion of Smart, Multimedia and Computer Gaming Technologies

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Description

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:

·         Smart Gamification and Smart Serious Games.

·         Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.

·         Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.

·         Evaluation of Student Knowledge using an e-Learning Framework.

·         The iTEC Eduteka.

·         3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.

·         Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull.

The book is directed to researchers, students and software developers working in the areas of education and information technologies.

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