After the death of the Malefics, and the defeat of Amuz's forces in Bandit's Canyon, Amuz decides to retaliate against the rebels. He sends Kurr and Rasp on a voyage, to fetch a secret weapon. A weapon which, Amuz believes, will solve the kingdom's rebel problems. Will this weapon really make a difference? Or, will it encourage the rebels to fight even harder against his unfair rule?
While Amuz is planning retaliation, Arkeo and Blaze prepare for their journey back to the Crucible Kingdom, in order for Blaze to be reunited with his parents. Blaze does not want to leave Discordia, the only home he has ever known, the place where all his friends live. Blaze believes he has an important role to play in the imminent battle against Amuz. If he leaves now he would be letting all his friends down.
In another part of Discordia, Aqua is making her way to Barkwood, to find medicine for her mother. Beard is by her side, as well as three barks. After recent rebel attacks, the roads are packed with Enforcer patrols and checkpoints. Will Aqua and Beard reach Barkwood safely? Or, will they be apprehended and handed over to Amuz?
In Barkwood, Book 3 of the Barkwood Trilogy, Blaze and Aqua are faced with their own unique challenges. Will they be able to overcome them? Will they find a way to fight side by side and, by doing so, use their fire and water power to help dethrone Amuz? Or, is the kingdom of Discordia doomed to remain under Amuz's evil rule forever?