In the south of Discordia, many leagues away from Menice, the ruins of a once majestic city lie. Fountain City, attacked and destroyed by Amuz's rebels when he stole the throne from good King Core. Now, the only inhabitants of the city are ghosts, wandering the empty streets in search of their former home.
Outside Fountain City, a young girl called Aqua grows up in Waterwood. Her only family are waterbarks. They bring her up as one of their own, protecting her from the cruelty and dangers of the outside world.
As Aqua gets older she starts asking questions about her origin. When she learns that she was born in Fountain City, her questions multiply. She visits the city and learns something about the mother she had lost.
From that day onwards Aqua searches for more details of her past. Will she discover what she is looking for? Will she learn how to become a true water girl? Will she find a way to release and use the water power that she carries within her? And will she use that power to liberate the kingdom from Amuz's evil control?
Barkwater is Book 2 of the Barkwood Trilogy. It is an adventure about never giving up, about searching and finding, and about doing what is required of you in the fight between good and evil.